Serious games and learning effectiveness: The case of It's a Deal!

  1. Guillén-Nieto, V.
  2. Aleson-Carbonell, M.
Revue:
Computers and Education

ISSN: 0360-1315

Année de publication: 2012

Volumen: 58

Número: 1

Pages: 435-448

Type: Article

DOI: 10.1016/J.COMPEDU.2011.07.015 GOOGLE SCHOLAR

Objectifs de Développement Durable