Serious games and learning effectiveness: The case of It's a Deal!

  1. Guillén-Nieto, V.
  2. Aleson-Carbonell, M.
Aldizkaria:
Computers and Education

ISSN: 0360-1315

Argitalpen urtea: 2012

Alea: 58

Zenbakia: 1

Orrialdeak: 435-448

Mota: Artikulua

DOI: 10.1016/J.COMPEDU.2011.07.015 GOOGLE SCHOLAR

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