MIGUEL ANGEL
TERUEL MARTINEZ
PROFESOR/A TITULAR UNIVERSIDAD
Universidad de Castilla-La Mancha
Ciudad Real, EspañaPublicaciones en colaboración con investigadores/as de Universidad de Castilla-La Mancha (28)
2020
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Improving motivation in wrist rehabilitation therapies
Advances in Intelligent Systems and Computing
2019
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Influence awareness: considering motivation in computer-assisted rehabilitation
Journal of Ambient Intelligence and Humanized Computing, Vol. 10, Núm. 6, pp. 2185-2197
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Picking cubes: a rehabilitation tool for improving the rehabilitation of gross manual dexterity
Advances in Intelligent Systems and Computing
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The New Era of Business Intelligence Applications: Building from a Collaborative Point of View
Business and Information Systems Engineering, Vol. 61, Núm. 5, pp. 615-634
2018
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Ambient intelligence environment for home cognitive telerehabilitation
Sensors (Switzerland), Vol. 18, Núm. 11
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Assessing the impact of the awareness level on a co-operative game
Information and Software Technology, Vol. 98, pp. 89-116
2017
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A comprehensive framework for modeling requirements of CSCW systems
Journal of Software: Evolution and Process, Vol. 29, Núm. 5
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A distributed tool to perform dynamic therapies for social cognitive deficit through avatars
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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An innovative tool to create neurofeedback games for ADHD treatment
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Exploiting Awareness for the Development of Collaborative Rehabilitation Systems
Mobile Information Systems, Vol. 2017
2016
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A bio-inspired model-based approach for context-aware post-WIMP tele-rehabilitation
Sensors (Switzerland), Vol. 16, Núm. 10
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Applying thematic analysis to define an awareness interpretation for collaborative computer games
CEUR Workshop Proceedings
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Applying thematic analysis to define an awareness interpretation for collaborative computer games
Information and Software Technology, Vol. 74, pp. 17-44
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TankWarVR: juego colaborativo sobre plataforma Oculus Rift
Actas del XVII Congreso Internacional de Interacción Persona-Ordenador. Interacción 2016
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Towards an awareness interpretation for physical and cognitive rehabilitation systems
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2015
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An alternative to W3C task model for post-WIMP
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Multisensory treatment of the hemispatial neglect by means of virtual reality and haptic techniques
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2014
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A CSCW Requirements Engineering CASE Tool: Development and usability evaluation
Information and Software Technology, Vol. 56, Núm. 8, pp. 922-949
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A design pattern for representing Workspace Awareness
Proceedings of the 2014 IEEE 18th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2014
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CSRML4BI: A goal-oriented requirements approach for collaborative business intelligence
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)