Estudio y praxis de la imagen tridimensional en la web, propuesta didáctica de nuevas herramientas para la formación artística

  1. Folgado de la Rosa, Godofredo
Zuzendaria:
  1. Emilio Roselló Tormo Zuzendaria

Defentsa unibertsitatea: Universidad Miguel Hernández de Elche

Fecha de defensa: 2014(e)ko uztaila-(a)k 25

Epaimahaia:
  1. Antonio Jimeno Morenilla Presidentea
  2. Elpidio del Campo Cañizares Idazkaria
  3. Antonio Falcó Montesinos Kidea
  4. Juana María Balsalobre García Kidea
  5. Alberto José Pérez Jiménez Kidea

Mota: Tesia

Laburpena

This thesis investigate the software tools for generate works in the field of digital creation in interactive three-dimensional scope, and also that these practices are operative in both local and Internet environments. This paper is oriented towards technology and methodology to acquire the necessary knowledge in order to propose them as university level course. In the first part the characteristics of these tools are analyzed to determine its viability considering its potential. It contains programming a course divided into three parts: a first general theoretical view, and two sections practical. In the theoretical section, the common concepts for all processes involved in each competency are explained. For the first practical implementation we used two applications that we have estimated more viable for our targeted purposes such as Autodesk 3D Studio MAX and Adobe Director. In the second practice we use the tools of Second Life software to be developed in this metaverse.