Publicaciones en colaboración con investigadores/as de University of Edinburgh (3)

2017

  1. Interactive light source position estimation for augmented reality with an RGB-D camera

    Computer Animation and Virtual Worlds, Vol. 28, Núm. 1

2015

  1. Real-time 3D semi-local surface patch extraction using GPGPU: Application to 3D object recognition

    Journal of Real-Time Image Processing, Vol. 10, Núm. 4, pp. 647-666

2013

  1. Point Light Source Estimation based on Scenes Recorded by a RGB-D camera

    PROCEEDINGS OF THE BRITISH MACHINE VISION CONFERENCE 2013