Publicacions en què col·labora amb Abel Bernabeu García (7)

2007

  1. Agent oriented programming applied to story telling: UApolis as a case of study

    6th International Workshop on Practical Applications on Agents and Multiagent Systems

  2. Overview on AI approaches to the predator-prey problem and their application to computer games

    Proceedings of CGAMES 2007 - 10th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games

2006

  1. A computer-games-based AI research environment

    Proceedings - Fifth Mexican International Conference on Artificial Intelligence, MICAI 2006

  2. Contributions of agent-oriented programming to the production of computer games

    Fifth International Workshop on Practical Applications of Agents and Multiagent Systems (IWPAAMS'06): October 19-20, 2006, E. U. Informática - Segovia (Spain), U. of Valladolid : proceedings

  3. Is agent-oriented programming ready for computer games?

    Proceedings of CGAMES 2006 - 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems

2005

  1. Computer games will rewrite our challenges in artificial intelligence. Screaming racers

    Proceedings of CGAMES 2005 - 7th International Conference on Computer Games: Artificial Intelligence, Animation, Mobile, Educational and Serious Games

  2. TREN: LOD and paging of large height-fields by means of BTSTs

    Proceedings of CGAMES 2005 - 7th International Conference on Computer Games: Artificial Intelligence, Animation, Mobile, Educational and Serious Games