Designing interactive, gamified learning environments: a methodological approach with a case study on statistical quality control

  1. Gisbert, M.J.
  2. Sújar, A.
  3. Nicolas-Barreales, G.
  4. Quesada-López, A.
  5. Bayona, S.
  6. Delgado-Gómez, D.
Aldizkaria:
Multimedia Tools and Applications

ISSN: 1573-7721 1380-7501

Argitalpen urtea: 2024

Mota: Artikulua

DOI: 10.1007/S11042-024-19805-5 GOOGLE SCHOLAR