Application of gamification in Early Childhood Education and Primary Educationthematic analysis
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1
Universitat d'Alacant
info
ISSN: 1579-1726, 1988-2041
Año de publicación: 2023
Número: 50
Páginas: 858-875
Tipo: Artículo
Otras publicaciones en: Retos: nuevas tendencias en educación física, deporte y recreación
Resumen
En los últimos años, el interés por la aplicación de la gamificación en la educación ha aumentado. Con la gamificación se pretende estimular el pensamiento del alumnado a través de técnicas de juego, involucrándole y planteando la resolución de problemas. El estudio tiene como objetivo realizar un análisis temático sobre el uso de la gamificación en alumnos de educación infantil y primaria. Para ello, se efectuó una revisión sistemática utilizando el modelo PRISMA en la base de datos Web of Science, siguiendo criterios de inclusión y exclusión, sobre estudios cuantitativos y cualitativos experimentales y cuasi-experimentales que exploran la gamificación en educación infantil y primaria. Se analizaron 24 estudios. Los resultados muestran que las investigaciones están dirigidas a mejorar las habilidades académicas y colaborativas y a aumentar la motivación con resultados positivos. Además, la mayoría de los estudios involucran a alumnos de entre 10 y 12 años y se desarrollan en asignaturas de ciencias con apoyo de aplicaciones tecnológicas y elementos gamificados. En conclusión, se ha comprobado que la gamificación se ha aplicado en la educación infantil y primaria para muchas áreas y objetivos. Asimismo, como estrategia didáctica ha aportado mejoras significativas del rendimiento académico, la motivación o la autonomía, lo que hace recomendable seguir profundizando en su aplicación.
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