Correction to: Teaching the Use of Gamification in Elementary School: A Case in Spanish Formal Education (Technology, Knowledge and Learning, (2024), 29, 1, (557-581), 10.1007/s10758-023-09656-8)

  1. Sáez-López, J.-M.
  2. Grimaldo-Santamaría, R.-Ó.
  3. Quicios-García, M.-P.
  4. Vázquez-Cano, E.
Revue:
Technology, Knowledge and Learning

ISSN: 2211-1670 2211-1662

Année de publication: 2024

Volumen: 29

Número: 1

Pages: 583-584

Type: Erreur

DOI: 10.1007/S10758-023-09663-9 GOOGLE SCHOLAR lock_openAccès ouvert editor

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