Graphic novel as a didactic resource: dependence of the results on the academic level of the students

  1. Veronika Dubová
  2. María Gloria Zaragoza Castelló
  3. Andrew Revis
  4. María Mercedes Palmero Cabezas
  5. Juan Antonio Formigós Bolea
Book:
Memorias del Programa de Redes-I3CE de calidad, innovación e investigación en docencia universitaria: Convocatoria 2020-21
  1. Satorre Cuerda, Rosana (dir.)
  2. Asunción Menargues Marcilla (coord.)
  3. Rocío Díez Ros (coord.)
  4. Neus Pellin Buades (coord.)

Publisher: Instituto de Ciencias de la Educación ; Universidad de Alicante / Universitat d'Alacant

ISBN: 978-84-09-34941-8

Year of publication: 2021

Pages: 3445-3454

Type: Book chapter

Sustainable development goals

Abstract

This research implements graphic novel as a vocabulary learning resource. The experience has been carried out at three different levels of English language proficiency: (1) basic level (A2-B1) with VET students of Administration and Finance, (2) intermediate level with first-year students of the degree in English Studies at the University of Alicante (level B1) and (3) advanced level with fourth-year students of the degree in Translation and Interpreting at the same university (level C1-C2). The exercise had two parts: the first in graphic novel format and the second presented as a plain text. Students were asked to detect the meaning of 20 words, 8 of which appeared in the graphic novel part, 8 in the plain text part and 4 words that did not appear in the texts, to detect possible self-learning. The students answered the test before and after the session. Later they also filled in a satisfaction questionnaire. The results show that students learn vocabulary introduced with visual support better, especially at lower levels. The satisfaction survey manifests that most of the students liked the experience. Considering these results, we conclude that the use of graphic novel for teaching vocabulary is an effective resource, especially for lower-level students.