A guide for making video games accessible to users with cerebral palsy

  1. Compañ-Rosique, P.
  2. Molina-Carmona, R.
  3. Gallego-Durán, F.
  4. Satorre-Cuerda, R.
  5. Villagrá-Arnedo, C.
  6. Llorens-Largo, F.
Aldizkaria:
Universal Access in the Information Society

ISSN: 1615-5297 1615-5289

Argitalpen urtea: 2019

Alea: 18

Zenbakia: 3

Orrialdeak: 565-581

Mota: Artikulua

DOI: 10.1007/S10209-019-00679-6 GOOGLE SCHOLAR