Videogames for Teachersfrom research to action

  1. Andrés Payá Rico coord.
  2. Santiago Mengual-Andrés coord.

Editorial: McGraw-Hill Interamericana de España

ISBN: 9788448618308

Año de publicación: 2019

Tipo: Libro

Resumen

Along the 14 chapters of the book, a series of research groups show their findings when applying videogames to their teaching and learning environment. Experiences from different countries, all throughout Europe (Austria, Italy, Greece, Lithuania, Spain), and even from South America (Ecuador) are gathered to highlight the potential of video games technology in the classroom context. This work is the result of the funding Project Erasmus+ Programme, KA2 Strategic Partnerships for Higher Education Project Number: 2017-1-ES01-KA203-038370, directed by Andrés Payá Rico.